If you wanted to do this in realtime however, if you had a known delay (say a bar in tempo) it could be applied within that bar. Yes the recorder sounds a better place as I have midi file groove templates there. Non-destructive editing is pretty important when you're taking notes off the grid. You can enjoy not only listening but also viewing. It would likely have to be implemented into the planned recorder, since to humanize properly, notes have to be nudged forward as well as back, and I don't think there's any way to look ahead and apply it live with AU- but I'm not sure I'd want it live, anyway, as I usually prefer to tweak settings while auditioning the results. 'MIDITrail' is a MIDI player which provides 3D visualization of MIDI datasets. Depending on one's computer specifications, the notes may not show up if you load a certain MIDI with a whole bunch of notes beyond your computer's. MIDITrail isn't designed to run on older computers such as PowerPC-based machines. It uses the DirectX engine to display 3D visuals on Windows, and uses Macintosh itself to display 3D visuals on a Mac. It is currently a project on Sourceforge Japan. System Requirements System requirement is not defined Review 4.6 245 Reviews Review this project 01. MIDITrail is 3D MIDI dataset visualizer that was made to listen to your MIDIs and view them in 3D. MIDITrail is available for Windows, macOS and iOS. MIDITrail supports SMF format 0/1, and multiple MIDI ports. I've been bugging devs to get a humanize feature somewhere on iOS for ages. 'MIDITrail' is a MIDI player which provides 3D visualization of MIDI datasets. Non-destructive editing is pretty important when you're taking notes off the said: It would likely have to be implemented into the planned recorder, since to humanize properly, notes have to be nudged forward as well as back, and I don't think there's any way to look ahead and apply it live with AU- but I'm not sure I'd want it live, anyway, as I usually prefer to tweak settings while auditioning the results. I've been bugging devs to get a humanize feature somewhere on iOS for ages. More like an 'Anti-quantizer', take midi that is quantized (programmed) and move timing away from 'spot on timing' slightly or vary the velocity slightly, using random amounts would give a 'human' feel, and fixed amounts for applying Groove, which was something I didn't twig it could be used for You could even do Groove with Humanise by combining fixed amounts with random variation I have this already for the recording app (including strength for time or vel) but would be interesting to apply a 'groove' to live midi! The timing/velocity wobbler sounds like a quantizer for either timing or velocity.
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