Many enemies telegraph their melee attacks before hitting you, which gives you a chance to utilize the game's dodge ability. This can be useful if you've bitten off more than you can chew, aggroing a pack of wild canids, for example. These can be great for interrupting enemies, pushing enemies away from you, or finishing off an enemy that has slipped out of your line of sight.ĭashing, melee, and dodging: Enemies will leash if you run far enough away from them on the larger, open-world areas. SAM's ability produces an area of effect stun, while Vicar Max's is a close-range shotgun blast that generates a guaranteed knockdown. You can examine their effects on the companion screen on the main menu. They are represented on screen in the bottom left corner, on the d-pad if you're on a console. These differ based on who you have in the party with you and can be very powerful if used properly. You can regenerate Time Dilation using drugs and other consumables, as well as using skills.Ĭompanion Skills: If you put 20 points into leadership (and you most definitely should), you'll unlock companion abilities. Shotguns knock enemies down, while pistols can produce bleeds, and so on. The effect of a body shot will depend on your weapon. An arm shot can make them drop weapons, and leg shots will cripple them, and make them limp. Hitting enemies in the head will "blind" them, lowering accuracy. Once you begin moving or take a shot, it'll drain rapidly, so pick your attacks carefully. While using Time Dilation, time will slow down to a crawl when you're standing still, giving you the chance to scan an enemy target's level, weaknesses, and some humorous flavor text about them. Time Dilation: The most important piece of your combat arsenal (besides having properly upgraded weapons and armor), is the Time Dilation ability, represented by a purple bar beneath your health pool. Using Time Dilation while aiming and standing still will allow you to scope out enemy weaknesses and proficiencies, which leads us to our next section. Shotguns in The Outer Worlds, for example, basically want you to be inside the monster to deal damage. You can also augment some weapons and armor with mods to increase their potency.The weapon is far lower level than the enemies you're trying to fight.The weapon is damaged and must be repaired at a workbench (or in the field, if you have the skill).The enemies are strong against that particular weapon (for example, robots take more damage from electrical weapons than regular bullets).If you find your weapons doing ridiculously inadequate amounts of damage, it may be one of the following problems: While out in the field, you'll get weapons and armor that are appropriate to your level, but some of the game's more unique named weapons, armor, and "Science" weapons will remain at the level you found them at unless you tinker them up. Tinkering allows you to increase the level of an item, effectively, increasing its damage or defensive properties. If you put 20 points into engineering or have a companion with engineering capabilities, you'll unlock the ability to "tinker" with weapons and armor. Source: The Outer Worlds (Image credit: Source: The Outer Worlds)
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